Personally translated list of spells :: Eye of the Dragon (IOTD)
Energy Charge Freeze Purification Arrow of Energy Loss of Accuracy Invisibility Den Detection Blindness Spirits of the Wind Healing Sphere of Destruction Summon Sinisterwing Burning Rock Immediate Return Entice Breath of Lightning Distant Star Strength of the Wing Prolonged Invisibility Mirror Quick Stars Teleportation Protection of the Sky Improved Healing Flash Massive Freeze Sphere of War Squall of Lightning Enhanced Invisibility Magic Stones Extended Flash Enhanced Entice Invasion Super Mirror Powerful Sphere of War
Class-specific spells: Sorcerer Necromancer Firebreather All classes Sorting order: Level Alphabetical Spells listed:35
Sorcerer


Energy Charge


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Name: Energy Charge
Level: 1
Power: 45
Capacitance: 150
Distance: 125
Cast Time: 0.8
Duration: -
Desc: An energetic charge, sent at the enemy. High recharge speed. Basic spell of a starting level.
Sorcerer


Freeze


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Name: Freeze
Level: 2
Power: 0
Capacitance: 200
Distance: 100
Cast Time: 1.5
Duration: 30.0
Desc: Allows you to freeze an enemy, completely immobilizing it for some time.
Sorcerer


Purification


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Name: Purification
Level: 3
Power: 0
Capacitance: 250
Distance: 200
Cast Time: 5.0
Duration: 1.0
Desc: This spell takes off all the curses (poison, fire, etc.) and illnesses. Especially useful when meeting sorcerers or poisnous creatures.
Sorcerer


Arrow of Energy


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Name: Arrow of Energy
Level: 4
Power: 81
Capacitance: 300
Distance: 250
Cast Time: 0.8
Duration: -
Desc: The high speed and range of the charge allow you to easily defeat a hesitent enemy.
Sorcerer


Loss of Accuracy


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Name: Loss of Accuracy
Level: 5
Power: 0
Capacitance: 150
Distance: 50
Cast Time: 1.5
Duration: 60.0
Desc: All the creatures in the spell area lose their accuracy for some time. Greatly lowers the danger of flight under enemy crowds.
Sorcerer


Invisibility


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Name: Invisibility
Level: 6
Power: 0
Capacitance: 1100
Distance: 50
Cast Time: 5.0
Duration: 45.0
Desc: The creature becomes invisible until it starts an attack, or until the spell stops working. This spell can be applied to your self.
SorcererNecromancer


Den Detection


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Name: Den Detection
Level: 7
Power: 0
Capacitance: 100
Distance: 0
Cast Time: 1.5
Duration: 60.0
Desc: Shows the location of monsters' dens.
Sorcerer


Blindness


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Name: Blindness
Level: 8
Power: 0
Capacitance: 600
Distance: 100
Cast Time: 2.5
Duration: 40.0
Desc: All the creatures that got into the spell area become blind for some time. Lets you lower the massiveness of enemy attacks.
Sorcerer


Spirits of the Wind


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Name: Spirits of the Wind
Level: 9
Power: 0
Capacitance: 500
Distance: 50
Cast Time: 5.0
Duration: 45.0
Desc: Increases the speed while the spell works. Especially convenient during a retreat from enemy fire.
Sorcerer


Healing


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Name: Healing
Level: 10
Power: -71
Capacitance: 200
Distance: 50
Cast Time: 5.0
Duration: -
Desc: Restores part of the health to yourself or another creature.
Sorcerer


Sphere of Destruction


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Name: Sphere of Destruction
Level: 10
Power: 144
Capacitance: 400
Distance: 200
Cast Time: 4.2
Duration: -
Desc: A sphere that effectively destroys buildings. Distance and accuracy of the shot provides an effective destruction of enemy dens.
Sorcerer


Summon Sinisterwing


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Name: Summon Sinisterwing
Level: 10
Power: 1440
Capacitance: 800
Distance: 100
Cast Time: 5.5
Duration: -
Desc: This spell summons a powerful flying creature - Sinisterwing. He doesn't only destroy your enemies effectively, but also distracts some of them onto himself.
SorcererNecromancer


Burning Rock


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Name: Burning Rock
Level: 10
Power: 90
Capacitance: 200
Distance: 150
Cast Time: 1.5
Duration: -
Desc: This spell recreates an attack with a flaming rock of the Tumba-Yumba monster. A powerful and accurate spell.
Sorcerer


Immediate Return


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Name: Immediate Return
Level: 11
Power: -539
Capacitance: 300
Distance: 200
Cast Time: 4.2
Duration: -
Desc: Immediate teleportation to a town or it's point of construction.
Sorcerer


Entice


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Name: Entice
Level: 12
Power: 0
Capacitance: 500
Distance: 50
Cast Time: 3.7
Duration: 30.0
Desc: Forces the monsters of younger levels to fight on your side for some time.
Sorcerer


Breath of Lightning


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Name: Breath of Lightning
Level: 14
Power: 90
Capacitance: 200
Distance: 100
Cast Time: 0.8
Duration: -
Desc: Lightning discharge. Extremely effective combination of instance, accuracy and power.
Sorcerer


Distant Star


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Name: Distant Star
Level: 15
Power: 72
Capacitance: 400
Distance: 350
Cast Time: 1.5
Duration: 30.0
Desc: Extremely long-range charge, capable of freezing the target. Convenient for shooting super-distant stationary targets.
Sorcerer


Strength of the Wing


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Name: Strength of the Wing
Level: 16
Power: 0
Capacitance: 500
Distance: 10
Cast Time: 4.2
Duration: 1.0
Desc: Restores the strengths to the maximum.
Sorcerer


Prolonged Invisibility


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Name: Prolonged Invisibility
Level: 16
Power: 0
Capacitance: 1800
Distance: 50
Cast Time: 5.0
Duration: 120.0
Desc: The creature becomes invisible until it starts an attack, or until the spell stops working. You can apply this spell on yourself. A more lengthy version of the 'Invisibility' spell.
Sorcerer


Mirror


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Name: Mirror
Level: 17
Power: 0
Capacitance: 900
Distance: 200
Cast Time: 4.2
Duration: 45.0
Desc: Reflects all successful attacks against you back at the attacker. It is useful to apply this spell on yourself before a fight with large quantity of enemies.
Sorcerer


Quick Stars


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Name: Quick Stars
Level: 18
Power: 108
Capacitance: 600
Distance: 200
Cast Time: 2.5
Duration: -
Desc: Releases three fast homing stars. Features: speed, accuracy, homing.
Sorcerer


Teleportation


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Name: Teleportation
Level: 18
Power: -899
Capacitance: 500
Distance: 200
Cast Time: 4.2
Duration: -
Desc: Allows you to teleport anywhere within the limits of your eye sight. Especially useful for searches and retreat from enemy fire.
Sorcerer


Protection of the Sky


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Name: Protection of the Sky
Level: 19
Power: 0
Capacitance: 800
Distance: 200
Cast Time: 4.2
Duration: 180.0
Desc: Part of the hits directed at you will be completely absorbed. A useful protective spell.
Sorcerer


Improved Healing


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Name: Improved Healing
Level: 20
Power: -143
Capacitance: 400
Distance: 200
Cast Time: 5.0
Duration: -
Desc: Restores a big part of your (or another creature's) health.
Sorcerer


Flash


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Name: Flash
Level: 21
Power: 0
Capacitance: 800
Distance: 200
Cast Time: 5.0
Duration: 300.0
Desc: With activation of this spell you save yourself from a deadly hit, automatically teleporting in a random direction. After that, the spell deactivates.
Sorcerer


Massive Freeze


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Name: Massive Freeze
Level: 22
Power: 0
Capacitance: 600
Distance: 100
Cast Time: 1.5
Duration: 45.0
Desc: Freezes everyone in the spell area for some time.
Sorcerer


Sphere of War


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Name: Sphere of War
Level: 24
Power: 540
Capacitance: 600
Distance: 75
Cast Time: 3.7
Duration: -
Desc: Summons a magical sphere that shoots lightning at it's surrounding enemies. It is not recommended to be on it's line of fire.
Sorcerer


Squall of Lightning


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Name: Squall of Lightning
Level: 25
Power: 76
Capacitance: 1200
Distance: 150
Cast Time: 5.5
Duration: -
Desc: Squall of lightning that hits from the sky. Recommended for destruction of crowded up enemies either of a ground type or the flying type.
Sorcerer


Enhanced Invisibility


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Name: Enhanced Invisibility
Level: 28
Power: 0
Capacitance: 2500
Distance: 50
Cast Time: 30.0
Duration: The creature, this spell was cast upon, becomes invisible even if it attacks. This spell can be applied to your self.
Desc:
Sorcerer


Magic Stones


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Name: Magic Stones
Level: 29
Power: 864
Capacitance: 1600
Distance: 200
Cast Time: 5.5
Duration: -
Desc: Collapses a blizzard of magical stones on the enemy (both - ground type and flying type).
Sorcerer


Extended Flash


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Name: Extended Flash
Level: 31
Power: 0
Capacitance: 2800
Distance: 200
Cast Time: 5.0
Duration: 30.0
Desc: With activation of this spell you are being saved from a deadly hit, automatically teleporting in a random direction. The spell against this does not deactivate and continues to work for a specific ammount of time.
Sorcerer


Enhanced Entice


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Name: Enhanced Entice
Level: 32
Power: 0
Capacitance: 1500
Distance: 50
Cast Time: 3.7
Duration: 120.0
Desc: Forces the monsters (except for the strongest ones) to fight on your side for some time.
Sorcerer


Invasion


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Name: Invasion
Level: 33
Power: -1438
Capacitance: 800
Distance: 200
Cast Time: 4.2
Duration: -
Desc: Teleports the dragon to the closest enemy lair.
Sorcerer


Super Mirror


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Name: Super Mirror
Level: 34
Power: 0
Capacitance: 2500
Distance: 200
Cast Time: 0.8
Duration: 25.0
Desc: Reflects all successful attacks against you back to the attacker and protects from the damage it could have caused. It is useful to apply this spell on yourself before a fight with a big quantity of enemies.
Sorcerer


Powerful Sphere of War


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Name: Powerful Sphere of War
Level: 37
Power: 2340
Capacitance: 2600
Distance: 100
Cast Time: 3.7
Duration: -
Desc: Summons a magical sphere that shoots lightning at it's surrounding enemies. It is not recommended to be on it's line of fire.
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